When debugging in Xcode, how do I simulate a user starting my Cocoa droplet application by dropping one or more files onto it's application icon?
The app just opens, processes the files while displaying it's progress and then closes again.
Passing arguments (via the "Arguments" tab of the entry under "Executables") should allow this, but I could not find out how.
What I really want is to hit "Build and Go" and then have the droplet open with whatever files I need.
A last resort would be to use AppleScript or the "open" command on the command line to achieve this. I want to streamline this as much as possible.
Thanks for any pointers!