Hello,
I am considering programming the network related features of my application in Python instead of the C/C++ API. The intended use of networking is to pass text messages between two instances of my application, similar to a game passing player positions as often as possible over the network.
Although the python socket modules seems sufficient and mature, I want to check if there are limitations of the python module which can be a problem at a later stage of the development.
What do you think of the python socket module :
- Is it reliable and fast enough for production quality software ?
- Are there any known limitations which can be a problem if my app. needs more complex networking other than regular client-server messaging ?
Thanks in advance,
Paul