What is the fastest way to draw an on an image in .net?
I'm trying to draw an image on top of another image that have in a windows form control. I know that when I try to draw it directly using loops it takes an Eon.
Options I have heard tossed around are GDI+, Direct Draw, or DX10. I start with a bitmap of a fixed size and after applying 3+ overlays, layers, to it before it is assigned to a form object.
Thanks,