I need a high precision time method in microseconds rather than milliseconds for actionscript, unfortunately I couldn't find much help on the web.
I need such control in order to implement the usage of a fixed timestep in transitions as described in this article: http://gafferongames.com/game-physics/fix-your-timestep/, in order to solve my problem described in http://stackoverflow.com/questions/1284886/optimizing-transition-movement-smoothness-for-a-2d-flash-game
Any suggestions?