Hi,
I am trying to create a simple drag and drop Flash program where a user can drag xmas ornaments onto a tree. Instead of being able to drag the ornament once, I want a function so that every time an ornament is clicked on, it adds a new ornament of the same class to the stage where the ornament is clicked. Currently I have this working but there is one problem. It is not dynamic. Looking in the "drag" function, I have chosen the class "Symbol31" as the default ornament that gets added. Instead, I want the ActionScript to read the class of the ornament that was clicked on and to add that class, not "Symbol31" everytime.
Please see my code below.
Thanks
public class DragDrop extends MovieClip
{
private var originalX:Number;
private var originalY:Number;
public function DragDrop()
{
originalX = this.x;
originalY = this.y;
this.addEventListener(MouseEvent.MOUSE_DOWN, drag);
}
private function drag(event:MouseEvent):void
{
if(event.target.x>Number(600))
{
var newOrnament:Symbol31 = new Symbol31();
newOrnament.x=originalX;
newOrnament.y=originalY;
this.parent.addChild(newOrnament);
newOrnament.startDrag();
newOrnament.addEventListener(MouseEvent.MOUSE_UP, drop);
}else{
this.startDrag();
this.parent.addChild(this);
this.addEventListener(MouseEvent.MOUSE_UP, drop);
}
}