Hold a reference. If your object is getting collected prematurely, it is a symptom that you have a bug in the design of your application.
The garbage collector collects only objects to which there is no reference in your application. If there is no object that would naturally reference the collected object, ask yourself why it should be kept alive.
One usecase in which you typically have no references, but want to keep an object is a singleton. In this case, you could use a static variable. One possible implementation of a singleton would look like this:
public class Singleton {
private static Singleton uniqueInstance;
private Singleton() {
}
public static synchronized Singleton getInstance() {
if (uniqueInstance == null) {
uniqueInstance = new Singleton();
}
return uniqInstance;
}
}
Edit: Technically, you can store a reference somewhere in your finalizer. This will prevent the object from being collected until the collector determines again that there are no more references. The finalizer will only be called at most once, however, so you must ensure that your object (including its superclasses) need not be finalized after the first collection. I would advise you, however, not to use this technique in actual programs. (It will leave colleagues like me yelling WTF!? ;)
protected void finalize() throws Throwable {
MyObjectStore.getInstance().store(this);
super.finalize(); // questionable, but you should ensure calling it somewhere.
}