You can do it in code if you wish, but you'd have to still add the names of the symbols to the code. That is, the folder is merely a convenience for organizing within the CS4 library and it does not translate to code (AFAIK).
To instantiate the item in AS3, simply right click the symbol in the library and check the box labelled "Export for ActionScript". If you can't see it, click the Advanced button. It will default the Class to the name of the symbol. That will be the class you can instantiate in ActionScript to put an instance on stage.
You could keep an array of the ornament names and loop through them adding them to the stage:
var ornaments:Array = [OrnamentGold, OrnamentSilver, OrnamentBronze];
for each(var ornament:Class in ornaments)
{
var ornamentClip:MovieClip = new ornament();
addChild(ornamentClip);
}
If you name all of your instances the same with only a trailing digit incremented, you can save yourself some time and just increment a single number:
const NUM_ORNAMENTS:int = 5;
for(var i:int = 0; i < NUM_ORNAMENTS; i++)
{
// ornaments are names Ornament0, Ornament1, Ornament2, etc. in the library
var ornamentClass:Class = new getDefinitionByName("Ornament" + i) as Class;
var ornamentClip:MovieClip = new ornamentClass();
addChild(ornamentClip);
}