Whenever I use WCF, I always try to make immutable classes that end up going over the wire (i.e. parameters set in constructor, properties are read-only). However, this gets in the way of WCF serialization, which demands that all properties be Public get/set (which makes sense, because it has to deserialize them)
Even in this related post, I see that their solution ended up making everything Public, which violates my sense of good programming. Is there any way around this? Do I have to just settle for this solution or something like popsicle immutability and be happy with it?
The other thing I tried was something like this, where I'd have a base class for everything and a derived class that made the set useless:
/// <summary>
/// This represents a discovered virtual-machine template that can be
/// instantiated into a RunningVirtualMachine
/// </summary>
[DataContract]
[XmlRoot("VMTemplate")]
public class VirtualMachineTemplateBase
{
[DataMember]
public virtual ulong SizeInBytes { get; set; }
}
/// <summary>
/// This class is the real guts of VirtualMachineTemplate that we're hiding
/// from the base class.
/// </summary>
[XmlInclude(typeof(VirtualMachineTemplateBase))]
public class VirtualMachineTemplate : VirtualMachineTemplateBase, IXmlPicklable, IEnableLogger
{
ulong _SizeInBytes;
public override ulong SizeInBytes {
get { return _SizeInBytes; }
set { }
}
}