Has anyone one every created a method for Silverlight which does the same thing as Matrix3D.pointAt() does in Flash? In flash pointAt rotates a display object so that it faces a specified position. In my situation I want it to face the same direction as its velocity vector.
A:
I'd recommend looking at Silverlight 3 plane projection which may achieve what you're trying to do: http://channel9.msdn.com/posts/ContinuumNews/Silverlight-PlaneProjection-perspective-transform-tutorial/
Andy Britcliffe
2009-08-28 12:18:04