I am having an issue rendering images in flash via a character array. I am sending it from a webhandler via Context.Response.Write as a Base64CharacterArray. It functions 100% properly in a windows environment, however when using a Mac the image data is not retrieved correctly causing the image to appear incorrectly. It does not affect the data,however as it is rendered properly in a player which accesses the data via a webservice. I am at the end of my rope on this one. Anything will help.
You can find an example at the following url http://www.discoverirelandtoday.com/photoalbum/Public/Main.aspx
Thanks