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Hello,

I added SimpleOpenglControl Component Of Tao Opengl Framework on windows form application.

I drew 3d object and could display it on SimpleOpenglControl.But I want to rotate it using mouse.

It will rotate according to the mouse move on 3d object .And object's rotate velocity and direction depend on mouse move velocity.

Unfortunately I couldn't use glut functions (for example ;Glut::glutMouseFunc) for SimpleOpenglControl .

How can I implement this?Or Would you advise another methods?

Best Regards...