Hello,
I added SimpleOpenglControl Component Of Tao Opengl Framework on windows form application.
I drew 3d object and could display it on SimpleOpenglControl.But I want to rotate it using mouse.
It will rotate according to the mouse move on 3d object .And object's rotate velocity and direction depend on mouse move velocity.
Unfortunately I couldn't use glut functions (for example ;Glut::glutMouseFunc) for SimpleOpenglControl .
How can I implement this?Or Would you advise another methods?
Best Regards...