How can I make a specific 3d model transparent? Is it as simple as changing the opacity of the model's material?
I tried the following:
SolidColorBrush br = (SolidColorBrush)matDif.Brush; //matDif = DiffuseMaterial
br.Opacity = 0.3;
When it tries setting the opacity it says that it is in a read-only state and cannot be changed?