package {
import flash.display.Sprite;
public class Array_filter extends Sprite {
public function Array_filter() {
var employees:Array = new Array();
employees.push({name:"Employee 1", manager:false});
employees.push({name:"Employee 2", manager:true});
employees.push({name:"Employee 3", manager:false});
trace("Employees:");
employees.forEach(traceEmployee);
var managers:Array = employees.filter(isManager);
trace("Managers:");
managers.forEach(traceEmployee);
}
private function isManager(element:*, index:int, arr:Array):Boolean {
return (element.manager == true);
}
private function traceEmployee(element:*, index:int, arr:Array):void {
trace("\t" + element.name + ((element.manager) ? " (manager)" : ""));
}
}
}
The problem is the Array class filter method. It works this way: you pass a function as an argument of filter and an array is returned based on the function you pass. The problem is that it seems you can't add any other parameter. So, if you must create (for example inside a for loop) 4 arrays from the same array and you want to use the same function, you can only test against a property of the class you must previously set to the value you want to test.
Is there any other way to add that parameter?