Yes, scale your values to fit your domain. That depends on how your RGB values are stored. Usually, 8 bits are used for each. Since grey has R = G = B, you want to scale values in range (-9999999,9999999) to (0, 255).
Consider x in the first interval. Since the first range covers also negative numbers, first, do a shift.
x = x + 9999999
Now x is in the interval (0, 19999998). And the next step is to scale it down to (0, 255). Since the colour values grow linearly in that interval, all you have to do is this:
x = x * 255 / 19999998
Now x is in the interval (0, 255) just like you want.
Generally, if your inital values are in an interval (a, b) and want to transform it into (0, c), apply this formula: (Note that a can be negative)
x = (x - a) * c / (b - a)
So if you R, G, B values are 16 bits long, c will be 2**16 = 65536 and the formula:
x = (x + 9999999) * 65536 / 19999998
Hope that helps.