Given a loaded Bitmap
object. I want to slice up this image into 256x256 tiles and save out each tile as a jpg file.
You may think this as a Silverlight Deep Zoom sort task and you'd be right.
I've got a solution using WPF but I would prefer a solution that would work in the .NET 2.0 framework. GDI+ is not somewhere I've spent any amount of time.
Anyone know how I could go about this? I can't seem to find a "Create Bitmap from a specified rectangle sort of method". I'd be surprised if one doesn't exist but perhaps I can't see the wood for the trees.