Give us your opinion about how you define a Flash Lite project for a complex application with many different views.
Do you use : 1) attachMovie with each different views in movie clips in the library unloadMovie to switch to another view ?
2) timeline ... you use gotoAndStop() ? the main problem of this, is when you use createEmptyMovieClip(), created movieclips won't be removed when you gotoAndStop() to another keyframe even if it is separated from the previous one.
I tried solution n°2 Timeline becomes fast overloaded. Moreover, I learn that you need to put many empty frames to let Flash Lite initialize properly ... if you put 1 keyframe for each view from the very beginning of your timeline, your AS code will be buggy.
I'm now going to use solution n°1.
Tell us about your Flash Lite experience and mobile application architecture. Thx !