I built 3 variations of a game for different platforms (i.e. Facebook, mobile etc.) in Flash CS4.
I now have the following structure (5 folders):
Facebook
Mobile
Website
Shared_classes
Shared_assets
In each of the top three folders there is a .fla file. Every .fla uses assets and classes from the "shared folders" but also platform-unique code.
I would now like to migrate this project to Flash Builder but
1) what is the best approach to stay organized?
2) what is the best .fla file workflow?