Hi, I am getting crazy with the localization of an MVC application.
After a recent question of mine I have followed this approach:
- The language is stored in Session["lang"]
- Each controller inherits from my own BaseController, which overrides OnActionExecuting, and in this method reads the Session and sets CurrentCulture and CurrentUICulture
This works great, until the Data Annotation Layer comes in. It seems like it gets called BEFORE the action itself is executed, and therefore it always gets the error messages in the default language!
The fields declarations go like this:
[Required(ErrorMessageResourceName = "validazioneRichiesto", ErrorMessageResourceType = typeof(Resources.Resources))]
public string nome { get; set; }
So, is there any reasonable place where I can put the call?
I initialize the Data Annotation Model Binder in my Controller constructor.
public CardController() : base() {
ModelBinders.Binders.DefaultBinder =
new Microsoft.Web.Mvc.DataAnnotations.DataAnnotationsModelBinder();
}
So, since Session is always null in the controller's constructor, and the action override is called AFTER the data annotation has validated the fields, where can I possibly set the CurrentCulture and CurrentUICulture to get localized errors?
Help...
EDIT putting the CurrentCulture and CurrentUiCulture in Application_* (e.g. Application_AcquireRequestState or Application_PreRequestHandlerExecute) seems to have no effect...
EDIT
The final solution was the following, thanks to the accepted answer by twk:
void Application_PreRequestHandlerExecute(object sender, EventArgs e) {
if (Context.Handler is IRequiresSessionState ||
Context.Handler is IReadOnlySessionState) {
if (Session["lang"] == null) {
Session["lang"] = "it";
}
if (Request.QueryString["lang"] == "it" || Request.QueryString["lang"] == "en") {
Session["lang"] = Request.QueryString["lang"];
}
string lang1 = Session["lang"].ToString();
string lang2 = Session["lang"].ToString().ToUpper();
if (lang2 == "EN")
lang2 = "GB";
System.Threading.Thread.CurrentThread.CurrentCulture =
System.Globalization.CultureInfo.CreateSpecificCulture(lang1 + "-" + lang2);
System.Threading.Thread.CurrentThread.CurrentUICulture =
System.Globalization.CultureInfo.CreateSpecificCulture(lang1 + "-" + lang2);
}
}