I have a model with 2 animations, created in Blender and exported to fbx.
Referencing the XNAnimation.dll works, however when I reference the XNAnimationPipline.dll in the Content project I get a build error.
The "BuildContent" task failed unexpectedly.
System.IO.FileNotFoundException: Could not load file or assembly 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0' or one of its dependencies.
The system cannot find the file specified.
File name: 'XNAnimationPipeline, Version=0.7.0.0, Culture=neutral, PublicKeyToken=0c21691816f8c6d0'
I have recently upgraded to XNA3.1 and am using the latest XNAnimation library.
Any ideas?
Thanks