How can I convert a 1 bit image to an 8 bit image using C#? What color matrix should be used? Can you please provide samples or links?
Does this help:
http://www.wischik.com/lu/programmer/1bpp.html
But of course it needs some clean up. It could use some try..finally's for all the delete's and releasing of DC's
Disclaimer: I don't know C#, but I've done too much image processing on C/C++ so I can't pass on answering - I'll answer in C since I think C# shares a similar syntax.
Both 1bit (two colors) and 8bit (256 colors) images have a palette. but transitioning a 1bit to 8bit transition is easy - since there's no quantization involved, just up-sampling.
First you need to choose (or import) the two colors of the 1bit image's palette. If you don't have any, I suggest using black (0x000000FF) and white (0xFFFFFFFF) for clarity (note: both colors are RGBA, I think windows uses ABGR). This will be your 'palette'.
Then map each color to the palette - The input image is going to have width * height / 8
bytes. Each byte represents eight pixels. Since I don't know about your expertise in bittwiddling (i.e I don't want to confuse you and I don't want you to mindlessly copy and paste code you've been granted on the internets), I'll keep this answer simple.
// Insert your image's attributes here
int w = image.width;
int h = image.height;
// Data of the image
u8* data = image.data;
/*
* Here, you should allocate (w * h) bytes of data.
* I'm sure C# has ByteArray or something similar...
* I'll call it output in my code.
*/
u8* output = new u8[w * h];
u8* walker = output;
// Loop across each byte (8 pixels)
for(int i=0; i<w*h/8; ++i) {
// Loop across each pixel
for(int b=(1<<7); b>0; b>>=1) {
// Expand pixel data to output
*walker++ = !!(data[i] & b);
}
}
Hope that helps!