Hello,
I am trying to create a simple chat client using the red5 media server, but I seem to be having a slight hiccup. I am creating a shared object on the server side, and it seems to be creating it successfully. However, when I make changes to the object via the client (type a message), the SYNC event fires, but the content within the shared object remains empty. I suspect I am doing something wrong on the java end, any advice?
Console Results:
Success!
Server Message: clear
Server Message: [object Object]
Local message: asdf
Server Message: change
Server Message: [object Object]
Local message: fdsa
Server Message: change
Server Message: [object Object]
Local message: fewa
Server Message: change
Server Message: [object Object]
Server Side:
    package org.red5.core;
import java.util.List;
import org.red5.server.adapter.ApplicationAdapter;
import org.red5.server.api.IConnection;
import org.red5.server.api.IScope;
import org.red5.server.api.service.ServiceUtils;
import org.red5.server.api.so.ISharedObject;
// import org.apache.commons.logging.Log;
// import org.apache.commons.logging.LogFactory;
public class Application extends ApplicationAdapter {
    private IScope appScope;
    // private static final Log log = LogFactory.getLog( Application.class );
    /** {@inheritDoc} */
    @Override
    public boolean connect(IConnection conn, IScope scope, Object[] params) {
        appScope = scope;
        createSharedObject(appScope, "generalChat", false); // Creates general chat shared object
     return true;
    }
    /** {@inheritDoc} */
    @Override
    public void disconnect(IConnection conn, IScope scope) {
     super.disconnect(conn, scope);
    }  
    public void updateChat(Object[] params)
    {
        ISharedObject so = getSharedObject(appScope, "generalChat"); // Declares and stores general chat data in general chat shared object
        so.setAttribute("point", params[0].toString());
    } 
}
Client Side:
package
{
    import flash.display.MovieClip;
    import flash.events.*;
    import flash.net.*; 
    // This class is going to handle all data to and from from media server
    public class SOConnect extends MovieClip
    {
     // Variables
     var nc:NetConnection = null;
     var so:SharedObject;  
     public function SOConnect():void
     {
     } 
     public function connect():void
     {  
      // Create a NetConnection and connect to red5
      nc = new NetConnection();
      nc.addEventListener(NetStatusEvent.NET_STATUS, netStatusHandler);
      nc.connect("rtmp://localhost/testChat");
      // Create a StoredObject for general chat
      so = SharedObject.getRemote("generalChat", nc.uri, false);   
      so.connect(nc);
      so.addEventListener(SyncEvent.SYNC, receiveChat)   
     }
     public function sendChat(msg:String)
     {
      trace ("Local message: " + msg);
      nc.call("updateChat", null, msg)     
     }
     public function receiveChat(e:SyncEvent):void
     {   
      for (var i in e.changeList)
      {
       trace ("Server Message: " + e.changeList[i].code)
       trace ("Server Message: " + e.changeList[i])
      }      
     }
     // Given result, determine successful connection  
     private function netStatusHandler(e:NetStatusEvent):void
     {
      if (e.info.code == "NetConnection.Connect.Success")
      {
       trace("Success!");
      }
      else 
      {
       trace("Failure!\n"); 
       trace(e.info.code);
      }
     }
    }
}