I have a problem about rendering a 3D mesh object. I prepared the 3D mesh object in C# and rendered it. Unfortunately, the edges that must be sharp are camber.
Could one explain me what the reason is.
I am using visual studio 2008 - C# Express Edition. The 3D closed mesh object has appr. 66.000 vertexes. At the same time, it has not only flat surfaces, but also curved surfac
I mean the edge at which two flat surfaces meet is not straight.