I am trying to make a stereo window in QT--I seem to be lost in the interaction of QT and OpenGL.
I have set the stereo context in my GL initialization code
QGLFormat fmt
fmt.setStereo(true)
and when I check the value, it comes back true.
I then draw into the GL_BACK_LEFT
and GL_BACK_RIGHT
buffers (I have also tried just GL_LEFT
and GL_RIGHT
) but the resultant scene contains both sets of polygons.
I know that my hardware (NVIDIA Quadro FX 3500) supports stereo in a window, since other applications (for which I do not have source code) work fine.
does this symptom seem familiar to anybody, enough so that it might be obvious what stupid mistake I am making?
Windows XP, QT 4.4.2, MS Studio 2005
thanks in advance for any help