In Java, when would it be preferential to use a List rather than an Array?
If you want the array of items to expand (i.e. if you don't know what the size of the list will be beforehand), a List will be beneficial. However, if you want performance, you would generally use an array.
Pretty much always prefer a list. Lists have much more functionality, particularly iterator support. You can convert a list to an array at any time with the toArray() method.
It depends on what kind of List.
It's better to use a LinkedList if you know you'll be inserting many elements in positions other than the end. LinkedList is not suitable for random access (getting the i'th element).
It's better to use an ArrayList if you don't know, in advance, how many elements there are going to be. The ArrayList correctly amortizes the cost of growing the backing array as you add more elements to it, and is suitable for random access once the elements are in place. An ArrayList can be efficiently sorted.
I see the question as being the opposite-
When should you use an Array over a List?
Only you have a specific reason to do so (eg: Project Constraints, Memory Concerns (not really a good reason), etc.)
Lists are much easier to use (imo), and have much more functionality.
Note: You should also consider whether or not something like a Set, or another datastructure is a better fit than a List for what you are trying to do.
Each datastructure, and implmentation, has different pros/cons. Pick the ones that excel at the things that you need to do.
If you need get() to be O(1) for any item? Likely use an ArrayList, Need O(1) insert()? Possibly a Linked List. Need O(1) contains()? Possibly a Hashset.
TLDR: Each data structure is good at some things, and bad at others. Look at your objectives and choose the data structure that best fits the given problem.
Edit:
One thing not noted is that you're better off declaring the variable as its interface (i.e. List or Queue) rather than its implementing class. This way, you can change the implementation at some later date without changing anything else in the code.
As an example:
List<String> myList = new ArrayList<String>();
vs
List<String> myList = new LinkedList<String>();
Note that myList is a List in both examples. --R. Bemrose
In many cases the type of collection used is an implementation detail which shouldn't be exposed to the outside world. The more generic your returntype is the more flexibility you have changing the implementation afterwards.
Arrays (primitive type, ie. new int[10]) are not generic, you won't be able to change you implementation without an internal conversion or altering the client code. You might want to consider Iterable as a returntype.
If you know how many things you'll be holding, you'll want an array. My screen is 1024x768, and a buffer of pixels for that isn't going to change in size ever during runtime.
If you know you'll need to access specific indexes (go get item #763!), use an array or array-backed list.
If you need to add or remove items from the group regularly, use a linked list.
In general, dealing with hardware, arrays, dealing with users, lists.
Rules of thumb:
- Use a
List
for reference types. - Use arrays for primitives.
- If you have to deal with an API that is using arrays, it might be useful to use arrays. OTOH, it may be useful to enforce defensive copying with the type system by using
List
s. - If you are doing a lot of
List
type operations on the sequence and it is not in a performance/memory critical section, then useList
. - Low-level optimisations may use arrays. Expect nastiness with low-level optimisations.
Always prefer lists.
Arrays when
- Varargs for a method ( I guess you are forced to use Arrays here ).
- When you want your collections to be covariant ( arrays of reference types are covariant ).
- Performance critical code.
Most people have answered it already.
There are almost no good reason to use an array instead of List. The main exception being the primitive array (like int[]
). You cannot create a primitive list (must have List<Integer>
).
The most important difference is that when using List you can decide what implementation will be used. The most obvious is to chose LinkedList or ArrayList.
I would like to point out in this answer that choosing the implementation gives you very fine grained control over the data that is simply not available to array:
- You can prevent client from modifying your list by wrapping your list in a
Collection.unmodifiableList
- You can synchronize a list for multithreading using
Collection.synchronizedList
- You can create a fixed length queue with implementation of
LinkedBlockingQueue
- ... etc
In any case, even if you don't want (now) any extra feature of the list. Just use an ArrayList and size it with the size of the array you would have created. It will use an Array in the back-end and the performance difference with a real array will be negligible. (except for primitive arrays)