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I have started development on a small 2d adventure side view game together with a couple of people. The game will consist of the regular elements: A room, a main character, an inventory, npcs, items and puzzles. We've chosen PyGame since we all are familiar with python from before. My question is quite theoretical, but how would we design this in a good way? Would every object on the screen talk to some main loop that blits everything to the screen? (Hope this question isn't too discussion-y) Thanks

+1  A: 

Python Adventure Writing System - http://home.fuse.net/wolfonenet/PAWS.htm - might be useful

http://proquestcombo.safaribooksonline.com/1592000770 may also be useful

foosion
Thanks! That was interesting
kallepersson