I'm about to start using LocalConnections in a couple SWF's to let them talk to each other. But before I head down this road, I need to make sure it's not going to cause any popups and confirmation dialogs to appear from the system.
If I use a local socket server, that causes the Windows firewall and many others to flag it and require confirmation. So if LocalConnection uses sockets, then I can't use it.
But I've read via some web searching that it actually works using shared memory, which won't cause any firewalls to complain.
Can anyone who has used LocalConnection confirm or deny that it causes problems with the host OS? Particularly with Win7/Vista.