I am writing a game in Java, and need to have mouse interaction. I was going to use MouseAdapter, but I've looked into it some, and it does not seem to have any means of determining the location of the mouse pointer without a click or action being done... What would be the recommended way of doing this?
A couple questions:
Would the mouse "location" refer to the location of the mouse in relation to the bounds of the monitor, the bounds of the game, or would it be represented as movements relative to a previous location?
How would one disable the mouse pointer in a windowed application? (ie. A first person shooter where the mouse movements rotates the players view rather than move a pointer) Is this possible?