I'm finishing up my first app on the Palm Pre for a client. During testing I was sad to discover that the sounds, which work fine on my palm, won't play at all on my client's device.
I'm playing sound like so:
this.objAudioPlayer = new Audio();
this.objAudioPlayer.src = Mojo.appPath + 'sounds/'+'RID_SND_GAME.mp3';
this.objAudioPlayer.play();
Is there something fishy with this code? What else should I look for?