Hi there,
I am trying to use unity to automatically inject a datacontext on my repository using a new instance each time.., my idea is the ensure that each time a new datacontext is injected
Currently its failing on creating the repository, i think it can't resolve MyDataContext
Before creating a constructor on "the repository" (see below) to take in the DataContext on my repository everything worked but now its failing..
I currently have this setup in my unity container which i create in global.asax, i have also registered the type MyDataContext which is standard DataContext
container = new UnityContainer();
Container.RegisterType<MyDataContext, MyDataContext>()
.RegisterType<IOfficeRepository, OfficeRepository>()
.RegisterType<IOfficeService, OfficeService>();
basically i have a service that calls the repository like so
public class OfficeService : IOfficeService
{
IOfficeRepository repository = null;
public OfficeService(IOfficeRepository repository)
{
this.repository = repository;
if (this.repository == null)
throw new InvalidOperationException("Repository cannot be null");
}
here is my repository
public class OfficeRepository : IOfficeRepository
{
private MyDataContext db;
public OfficeRepository (MyDataContext dataContext)
{
this.db = dataContext;
}
EDIT
I almost forgot i am doing this to create the service
officeService = Bootstrapper.Container.Resolve<IOfficeService>();
EDIT - THE ERROR BEING GENERATED
Resolution of the dependency failed, type = "MarkSmith.IOfficeService", name = "".
Exception message is: The current build operation (build key Build
Key[MarkSmith.OfficeService, null]) failed: The parameter repository could not be
resolved when attempting to call constructor
MarkSmith.OfficeService(MarkSmith.IOfficeRepository repository). (Strategy type BuildPlanStrategy, index 3)
EDIT - REMOVING Constructor on repository works
It is something to do with the datacontext because if i remove the constrcutor on the repository that takes a DataContext then all works, but of course i need it to accept a DataContext to be able to inject a "NEW" datacontext each time
public class OfficeRepository : IOfficeRepository
{
private MyDataContext db new MyDataContext(); // CHANGE
//public OfficeRepository (MyDataContext dataContext)
//{
//this.db = dataContext;
//}
EDIT - ACTUAL ERROR
After digging deeper i have found this error ....
The type MyDataContext has multiple constructors of length 2.
Unable to disambiguate. (Strategy type DynamicMethodConstructorStrategy, index 0)
(Strategy type BuildPlanStrategy, index 3)
EDIT - TEST TO RESOLVE THE DATACONTEXT with 1 line of code
This also fails with the same error as above - multiple constructors
MyDataContext test = Bootstrapper.Container.Resolve<MyDataContext >();
EDIT - ALL CONSTRUCTORS ON MY DATACONTEXT
These were created by an exernal util but all should be well..
[System.Diagnostics.DebuggerNonUserCode]
public MyDataContext()
: base(ConnectionString, mappingCache)
{
OnCreated();
}
[System.Diagnostics.DebuggerNonUserCode]
public MyDataContext(string connection)
: base(connection, mappingCache)
{
OnCreated();
}
[System.Diagnostics.DebuggerNonUserCode]
public MyDataContext(System.Data.IDbConnection connection)
: base(connection, mappingCache)
{
OnCreated();
}
[System.Diagnostics.DebuggerNonUserCode]
public MyDataContext(string connection, System.Data.Linq.Mapping.MappingSource mappingSource)
: base(connection, mappingSource)
{
OnCreated();
}
[System.Diagnostics.DebuggerNonUserCode]
public MyDataContext(System.Data.IDbConnection connection, System.Data.Linq.Mapping.MappingSource mappingSource)
: base(connection, mappingSource)
{
OnCreated();
}
EDIT - To demonstrate creating the DataContext in code without Unity works 100% without issue
MyDataContext tes2t = new MyDataContext ();