I'm trying to learn TDD. I've seen examples and discussions about how it's easy to TDD a coffee vending machine firmware from smallest possible functionality up. These examples are either primitive or very well thought-out, it's hard to tell right away. But here's a real world problem.
Linker.
A linker, at its simplest, reads one object file, does magic, and writes one executable file. I don't think I can simplify it further. I do believe the linker design may be evolved, but I have absolutely no idea where to start. Any ideas on how to approach this?
Well, probably the whole linker is too big a problem for the first unit test. I can envision some rough structure beforehand. What a linker does is:
- Represents an object file as a collection of segments. Segments contain code, data, symbol definitions and references, debug information etc.
- Builds a reference graph and decides which segments to keep.
- Packs remaining segments into a contiguous address space according to some rules.
- Relocates references.
My main problem is with bullet 1. 2, 3, and 4 basically take a regular data structure and convert it into a platform-dependent mess based on some configuration. I can design that, and the design looks feasible. But 1, it should pick a platform-dependent mess, in one of the several supported formats, and convert it into a regular structure.
The task looks generic enough. It happens everywhere you need to support multiple input formats, be it image processing, document processing, you name it. Is it possible to TDD ? It seems like either test is too simple and I easily hack it to green, or it's a bit more complex and I need to implement the whole object/image/document format reader which is a lot of code. And there is no middle ground.