I have a very simple code to show a modal controller (nextController is a class member):
nextController = [[InstructionsScreen alloc] initWithNibName:@"InstructionsScreen" bundle:nil];
[self presentModalViewController:nextController animated:YES];
[nextController release];
And then when the controller should hide:
[self dismissModalViewControllerAnimated:YES];
nextController = nil;
All works good as expected, but when I run instrument Object Allocations it shows that after dismissing the modal controller the memory it allocated is not freed. This becomes a problem because when I show several controllers the memory is over ...
Can anybody give me some clues ? Clang doesn't see any problems, so I'm stuck hitting the memory limit, because the memory of the dismissed controllers won't get released.
EDIT: What I discovered up to now is that it seems to be a leak somewhere in Apple's stuff. Way to reproduce: XCode -> create new project with the template "Utility application". Don't write any code yourself. Just create a new utility application and run it with "Object allocations", choose to see "Created & Still living". Now flip the modal controller few times - you'll see the allocated memory only grows and grows every time the modal controller is appearing and when it's disappearing too ...