function scale(e:Event):void{
plane1_mc.scaleX += .1;
plane1_mc.scaleY += .1;
plane1_mc.x -= 5;
plane1_mc.y -= 3;
}
function prop(evt:Event):void{
plane1_mc.prop_mc.rotation += 100;
}
plane1_mc.prop_mc.addEventListener(Event.ENTER_FRAME, prop);
plane1_mc.addEventListener(Event.ENTER_FRAME, scale);
this is what im using to try to get plane1_mc to scale and move. it was doing both before but now its only doing the scale. Anybody feel free to tell me