I'm working on some ActionScript code that needs to juggle a bunch of similar-but-not-interchangeable types (eg, position-in-pixels, internal-position, row-and-column-position) and I'm trying to come up with a naming scheme to minimize the complexity.
Additionally, I don't yet know what the best format for the "internal position" is – using int, uint and Number all have advantages and disadvantages.
Normally I'd solve this with a typedef:
typedef float pixelPos;
typedef int internalPos;
typedef int rowColPos;
Is there any way of getting similar functionality in ActionScript?