Hey guys and gals,
I'm just setting up the new WW3 and have compiled and run the test case 'ctest' and that works fine.
Then when I try and compile and link one of the main programs I get the following error message..
----compiling WAVEWATCH III----
Scratch Directory : /home/ww3/scratch Save source codes : yes Save listings : yes Processing ww3_grid
ad3 : processing w3servmd w3servmd.mod ad3 : processing w3gdatmd
*** compile error ***
file w3gdatmd.o not found
mv: cannot stat `w3gdatmd.o': No such file or directory make: *** [/home/ww3/obj/w3gdatmod.o] Error 5
* end of compilation *
So it converts w3servmd.ftn correctly to w3servmd.f90 and then succesfully compiles and produces w3servmd.mod and places this in a /mod directory
The next step is to compile w3gdatmd.f90, but in the error script for this file is says..
"can't open w3servmd.mod for reading, no such file or directory"
But w3servmd.mod exists!
So i'm thinking there maybe an error in the 'comp' code with it not directing to the /mod folder for .mod files.
The thing is in the 'comp' file it states..
"make sure the compiler point to the proper directory where the modules are stored ($m_path), see examples below."
But I can't see where this is in the code below this at all.
Any hints??
Cheers, Craig