Hi,
I've recreated the scene you described in your picture in WPF - well, i've done the left and right panes - I'll leave the bottom pane for you.
You just need to create a new WPF application in VS2008 and paste the following XAML over the Window1 XAML and run the application ...
Hope this helps.
Cheers,
Andy
<Window x:Class="WpfApplication1.Window1"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
Title="Window1" Height="480" Width="751">
<Window.Resources>
<Transform3DGroup x:Key="leftTransform" >
<TranslateTransform3D OffsetX="-3"></TranslateTransform3D>
<RotateTransform3D >
<RotateTransform3D.Rotation>
<AxisAngleRotation3D Axis="0,1,0" Angle="50" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</Transform3DGroup>
<Transform3DGroup x:Key="rightTransform" >
<TranslateTransform3D OffsetX="3"></TranslateTransform3D>
<RotateTransform3D >
<RotateTransform3D.Rotation>
<AxisAngleRotation3D Axis="0,1,0" Angle="-50" />
</RotateTransform3D.Rotation>
</RotateTransform3D>
</Transform3DGroup>
<MeshGeometry3D
x:Key="squareMeshFront"
Positions="-1.5,-1,1 1.5,-1,1 1.5,1,1 -1.5,1,1"
TriangleIndices="0 1 2 0 2 3"
TextureCoordinates="0,1 1,1 1,0 0,0" />
<DiffuseMaterial x:Key="visualHostMaterial" Brush="White" Viewport2DVisual3D.IsVisualHostMaterial="True" />
</Window.Resources>
<Viewport3D>
<Viewport3D.Camera>
<PerspectiveCamera Position="0,0,10" LookDirection="0,0,-1" />
</Viewport3D.Camera>
<Viewport2DVisual3D x:Name="vpLeft" Material="{StaticResource visualHostMaterial}" Geometry="{StaticResource squareMeshFront}" Transform="{StaticResource leftTransform}" >
<Grid Width="300" Height="200" Background="LightGray">
<Grid.RowDefinitions>
<RowDefinition Height="50" />
<RowDefinition Height="30" />
<RowDefinition Height="30" />
<RowDefinition Height="30" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition></ColumnDefinition>
<ColumnDefinition></ColumnDefinition>
</Grid.ColumnDefinitions>
<Label Content="Panel 1" HorizontalAlignment="Left" FontSize="30"></Label>
<Label Grid.Row="1" HorizontalAlignment="Left" Margin="0,0,10,0">ComboBox</Label>
<ComboBox HorizontalAlignment="Left" Grid.Row="1" Grid.Column="1" Width="100" Margin="0,0,0,4" />
<Label Grid.Row="2" HorizontalAlignment="Left" Margin="0,0,10,0">Text Box</Label>
<TextBox HorizontalAlignment="Left" Grid.Row="2" Grid.Column="1" Width="100" Margin="0,0,0,4"></TextBox>
<Button Grid.Row="3" Grid.Column="1" HorizontalAlignment="Left" Width="100" Height="25">Button</Button>
</Grid>
</Viewport2DVisual3D>
<Viewport2DVisual3D x:Name="vpRight" Material="{StaticResource visualHostMaterial}" Geometry="{StaticResource squareMeshFront}" Transform="{StaticResource rightTransform}" >
<Grid Width="300" Height="200" Background="LightGray">
<Grid.RowDefinitions>
<RowDefinition Height="50" />
<RowDefinition Height="30" />
<RowDefinition Height="30" />
<RowDefinition Height="30" />
</Grid.RowDefinitions>
<Grid.ColumnDefinitions>
<ColumnDefinition></ColumnDefinition>
<ColumnDefinition></ColumnDefinition>
</Grid.ColumnDefinitions>
<Label Content="Panel 1" HorizontalAlignment="Left" FontSize="30"></Label>
<Label Grid.Row="1" HorizontalAlignment="Left" Margin="0,0,10,0">ComboBox</Label>
<ComboBox HorizontalAlignment="Left" Grid.Row="1" Grid.Column="1" Width="100" Margin="0,0,0,4" />
<Label Grid.Row="2" HorizontalAlignment="Left" Margin="0,0,10,0">Text Box</Label>
<TextBox HorizontalAlignment="Left" Grid.Row="2" Grid.Column="1" Width="100" Margin="0,0,0,4"></TextBox>
<Button Grid.Row="3" Grid.Column="1" HorizontalAlignment="Left" Width="100" Height="25">Button</Button>
</Grid>
</Viewport2DVisual3D>
<ModelVisual3D>
<ModelVisual3D.Content>
<AmbientLight Color="White" />
</ModelVisual3D.Content>
</ModelVisual3D>
</Viewport3D>
</Window>