Greetings!
As part of Ruby learning, I am working on a project that involves procedural generation, namely terrain generation and such. It happens to be in Ruby, however after the long weeks of searching and experimenting I am turning to you lot with the question or, more accurately, a plea. This is a two-fold question.
Are there any Ruby implementations of the procedural generation algorithms (focusing on world - terrain, rivers etc)?
Are there any libraries akin to libnoise that provide procedural generation functions?
I have looked into Rb++ wrapper for libnoise, however it fails to compile on my system (Windows machine), moreover it is quite daunting to a novice such as myself. I have been porting various C, C++ implementations to Ruby, however I would prefer a robust and fully functional solution, if there is any.
Thank you for your answers! Be gentle, this is my first use of the Stack Overflow. Mipey