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Greetings!

As part of Ruby learning, I am working on a project that involves procedural generation, namely terrain generation and such. It happens to be in Ruby, however after the long weeks of searching and experimenting I am turning to you lot with the question or, more accurately, a plea. This is a two-fold question.

  • Are there any Ruby implementations of the procedural generation algorithms (focusing on world - terrain, rivers etc)?

  • Are there any libraries akin to libnoise that provide procedural generation functions?

I have looked into Rb++ wrapper for libnoise, however it fails to compile on my system (Windows machine), moreover it is quite daunting to a novice such as myself. I have been porting various C, C++ implementations to Ruby, however I would prefer a robust and fully functional solution, if there is any.

Thank you for your answers! Be gentle, this is my first use of the Stack Overflow. Mipey

+1  A: 

You may want to take a look at this: Ruby Quiz 173. Sounds like you're mostly breaking new ground, as far as Ruby, though.. Start a github repository, ask on ruby-talk who wants to help :) Addition: A stackoverflow question about procedural generation.

Trevoke
Useful link, thanks for bringing it to my attention! As for breaking the ground, well, I'm still a beginner, but I'll consider sharing any noise modules I manage to come up with... should it come to that.
Mipey