I hope this isn't too vague, but I'm stuck on a problem that has put me in an Unfortunate Position.
I'm Flash developer getting my feet wet with with AS3 and am trying to build an interior decoration tool for a client. My thinking so far has been: create the basic user interface, get the screen flow down, and then finally use a couple of simple arrays to store user selections and stuff like that.
Naturally my 'couple of simple arrays' is totally inadequate to model the many user decisions that my program has to take into account. So I find myself trying to create an enormous, multi-dimensional array with several layers of nesting and before Panic sets in.
Here's an example of my thinking for the 'bedding' component of the application in pseudo ActionScript:
bedding['size'] = 'king':String
bedding['cover'] = cover:Array
cover['type'] = 'coverlet':String
cover['style'] = 'style_one':String
cover['variation'] = 'varation_one':String
cover['fabric'] = fabrics:Array
fabrics[0] = 'paisely':String
fabrics[1] = 'argyle':String
fabrics[2] = 'plaid':String
cover['trim'] = trim:Array
trims[0] = trim_pair:Array
trim_pair['type'] = 'trim_one':String
trim_pair['color'] = 'blue':String
trims[1] = trim_pair:String
trims[2] = trim_pair:String
cover['embellishments'] = embellishment_pair:Array
embellishment_pair['type'] = 'monogram':String
embellishment_pair['letters'] = 'TL':String
... keep in mind that this is just a fraction of what goes into bedding and there are several other of these kinds of arrays that would go into a room like flooring and walls and funture... all equally complex. And I'll need to frequently access different combinations like, how many options under bedding have no value associated and things like that.
So, I realize I'm out of my league and am going to get hurt on this, but I'd like to try to get this right so that I get better and any help you guys can provide is great.
My questions are:
1) Could it be that using nested arrays like this actually isn't such a bad thing and I should just stick it out? That would suprise me, but I want to make sure I'm not already on the right path.
2) If not, where do I go from here if I want to do this right?
Off the top of my head I feel like I could maybe make everything class based. So my sheets are a class and beds have instances of sheets and rooms have instances of beds... etc. It think it would be complicated but might be the way to go.
Or maybe, I go the XML route and store all of the room options in nested blank XML nodes that a user then populates as they move through the application.
These are my thoughts but I'd like to hear what more experienced members of the community say.
Thank you so much for your help!