Hello everyone,
I am using the following code to load .md2 model in a scene using Papervision3D 2.1.932.
_md2.load(MD2_FILE ,new BitmapFileMaterial("./assets/dragon.png"));
scene.addChild(_md2);
By looking at the trace log, the texture is successfully loaded and so is the mesh.
INFO: BitmapFileMaterial: Loading bitmap from ./assets/dragon.png
INFO: Parsed MD2: assets/dragon.md2
vertices:294
texture vertices:262
faces:582
frames: 200
I can't understand why the object isn't visible in the scene.
Can anyone help me out ?