Hello,
I am looking for an integrated pygame text editor, that is, something that can run in a pygame window without hijacking the event loop. I don't need anything fancy, just a basic editor. I have looked at pgu, and it is just barely ok, I am in the midst of modifying it to better suit my needs. Ocempgui is pretty cool, but seems a bit overkill for what I want.
Anyways, I noticed when looking for SDL editors that there are almost none that are not integrated into a huge SDK type library. I know that text editors are harder to write than they seem (lots of finicky details), but I am still surprised at the lack of them. Can anyone recommend a relatively lightweight pygame OR SDL(C/C++) based text editing widget? If it is not pythonized, I will swig it and upload it.
Thanks, Devo