Hi,
we have the following use case:
- the user uploads her picture on a web server
- at a later time - on the server - the picture(s) are mapped on predefined 3D objects and stored as normal images (png, jpeg, ...). For now just the front-view. The files will be deleted once the session ends.
- show them in normal img tags to the user
In order to support this, i was thinking of the following process:
a. the 3d models are created offline and uploaded to the server
b. in real time, the texture mapping is done on the server
c. the generated view of the 3D model is saved to a temporary file
d. the file is displayed in a img tag
So now to the questions:
what are your suggestions about the tools that would support this kind of process? The OS on which they run is not important. The steps b. and c. should be quite fast.
So the requirements for theses tools are:
for the 3D modeler:
- open source
- easy to use
- save the model in a format readable by the library used in the next steps
for the graphical library:
- open source
- easy to use
- easy on resources (well as much as a graphics intensive application can be :) )
- read the files generated by the modeler
- apply textures
- save a view of the generate object + texture to a normal file to be displayed in a browser.
Thanks.