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Question 1: How to use ActionScript to control Flash-made-bone models to bounce realistically? My intention is to give audience the feeling of weight of the model. (Given that I know how to move the bones with IKMover.)

Question 2: My 2nd question is about the options of Armature of the bones. When I switch to Authortime mode, the ActionScript controlling the bones reported NULLs. But after I switch to Runtime mode, the object values come back again. Why?