Is there another way to draw an object on a canvas in android?
This code inside draw() doesn't work:
Bitmap bmp = BitmapFactory.decodeResource(getResources(), R.drawable.pushpin);
canvas.drawBitmap(bmp, screenPts.x, screenPts.y-50, null);
Well actually, it's working on my 1st code but when I've transfered this to another class called MarkOverlay, it's not working anymore.
markerOverlay = new MarkerOverlay(getApplicationContext(), p);
listOfOverlays.add(markerOverlay);
What parameter should I pass to MarkerOverlay to make this code work? The error is somewhere in getResources().
FYI, canvas.drawOval is perfectly working but I really want to draw an Image not an Oval. :)