The definite answer will have to come from the compiler design team. But let me take a stab here...
If your question is, why the compiler doesn't turn this:
string s = "";
for( int i = 0; i < 100; i ++ )
s = string.Concat( s, i.ToString() );
into this:
StringBuilder sb = new StringBuilder();
for( int i = 0; i < 100; i++ )
sb.Append( i.ToString() );
string s = sb.ToString();
The most likely answer is that this is not an optimization. This is a rewrite of the code that introduces new constructs based on knowledge and intent that the developer has - not the compiler.
This type of change would require the compiler to have more knowledge of the BCL than is appropriate. What if tomorrow, some more optimal string assembly service becomes available? Should the compiler use that?
What if your loop conditions were more complicated, should the compiler attempt to perform some static analysis to decide whether the result of such a rewrite would still be functionally equivalent? In many ways, this would be like solving the halting problem.
Finally, I'm not sure that in all cases this would result in faster performing code. There is a cost to instantiating a StringBuilder
and resizing its internal buffer as text is appended. In fact, the cost of appending is strongly tied to the size of the string being concatenated, how many there are, what memory pressure looks like. These are things that the compiler cannot predict in advance.
It's your job as a developer to write well-performing code. The compiler can only help by making certain safe, invariant-preserving optimizations. Not rewriting your code for you.