views:

126

answers:

3
+1  A: 

Large and complicated projects such as Blender often have many dependencies and intricacies which makes building them yourself a pretty daunting task. Usually the source code is accompanied by the build instructions which tell you how to build it. But you often can find them on the web, too.

Joey
your original answer was okay too :)
Amoeba
from the link you have provided, Windows compilation is too difficult. If I try it on my Redhat machine, what would it qualify as among `Ubuntu Gutsy, Hardy, Jaunty`, `Arch Linux` and `Gentoo`? I am referring to the distributions provided here: http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/2.4x/Linux
Amoeba
A: 

Just check if your sdl-config is setup to the environment variables.


if not, then set up to the directory where sdl-config exists (setenv command)
if SDL-config doesn't exist, try and install it (I know Ubuntu sudo aptitude install libsdl1.2-dev).
Once installed, then check if the path has been included to environment variable (env command)

If there are any distros missing, download them here (for linux, http://wiki.blender.org/index.php/Dev:Doc/Building_Blender/2.4x/Linux)

The Elite Gentleman
+1  A: 

Well, you should probably start at http://wiki.blender.org/index.php/Dev:Doc/Building_Blender

Cygwin is messy but possible. On Windows I would strongly recommend building under VisualStudio. Have a look at

http://wiki.blender.org/index.php/Dev:Doc/Hackers_Guide/Building/Cygwin_Make

if you want to build in cygwin.

pehrs