I tried finding a python script in google that will generate a random terrain when the game starts (or each time a the player advances to a new scene) but all the tools I found are for creating a terrain to render it, not for the game mode.
Any idea how/where to find one?
(I'm assuming that since Blender3D has game programming capabili...
I'm writing a game in JOGL and need to represent the in-game character. I plan to use skeletal animation for the character movements, and of course the character will be skinned. I can't seem to find any good model loaders for JOGL so I plan to load the filetype myself, based on specs or something. I also plan to use Blender as my 3D mod...
How do I point Blender to the version of python I have installed
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In Blender (v2.48), how can I determine the length of a path (in Blender units) from a Python script?
The value is available from the GUI: With the path selected, the Editing panel contains a PrintLen button. The length appears to the right when the button is pressed.
How can I obtain this value programmatically from a Python script ru...
Is it possible to embed a 3-D editor inside my wxPython application? (I'm thinking Blender, but other suggestions are welcome.)
My application opens a wxPython window, and I want to have a 3-D editor inside of it. Of course, I want my program and the 3-D editor to interact with each other.
Possible? How?
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I want to draw a Model in XNA. I've gona ahead and produced it in Blender and Exported it to fbx File Format so the Content Pipeline can work with it. What code should I add to the Draw() method of my WindowsGame() ? I've tried the Following but All I get is a gray screen (Gray not Blue, which is the clear color, mind you) The Model is I...
Hi all,
I'm preparing to write a COLLADA importer in Java. There aren't any pre-written importers, and even if there were I would probably be picky, so I believe this is best. I am going with COLLADA 1.4 because I do not need the 1.5 features, and many programs don't yet support it. I found the spec for it and plan on following it, but ...
I created a simple 3D model in Blender, and imported this into OpenGLES for the iPhone SDK. The model imported with no problems for the most part but as you can see from the included photo links (photobucket), OpenGL is stretching the model beyond its intended proportions. The circular cylinders are made ovular, the squat rectangular bod...
I'm writting a small graphics program using directx9 which imports some model files created using blender from .x files. So far so good.
The models have materials which have textures and it's simple to get the texture names and properly render the objects however I'd like to use different effect (shader) files on some of the materials b...
I'm trying to export animation from blender, here's what I've done so far:
--- This is just to give you an idea of what I'm doing and I've left out a lot to keep it short.
--- If it's too confusing or if it's needed I could post the whole source.
# Get the armature
arm = ob.getData()
# Start at the root bone
for bone in bones:
...
I have some project about game programming, which have to use blender with phanthom ,Don't know possible to do it
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i try to do project about control model in blender by using wintracker machine ,but i don't know how to connect it with blender game engine
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I'm making a renderer using OpenGL. I have textured models in Blender / Sketchup (I can exchange between the two easily), and I'd like to be able to export those files into my renderer. My initial idea was to simply export the raw faces and render those triangles, but I'd like to easily slice my texture files into texture coordinates as ...
i try to create car's type game, but when i choose camera view , a view is not real every building have miss shape its look like perspective view .So i finding how to config it
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Hey guys, i am very new to blender but i am very interested in not just using blender but also working on some projects on blender.
i am a B.tech student, i am very good i c programming, knows python and opengl. is these enough to hand me an oppurtunity to work on the blender source code?
Now, please help me as i am very new to this. i ...
Hi All,
Let's assume we have a 3D mesh object created in Blender. Our mesh object has a texture on its mesh surface. We want to export whole object from Blender into C# project. How to do export procedure ?
Could one explain me. Development environment is VS2008 C# Express.
Thanks.
B.John
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Could you help me to find a tutorial for projecting a text onto 3D surface in Blender.
Regards
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Although I searched in a lot of website, unfortunately, I could not find a sample or tutorial about how a 2D text is projected onto 3D curved surface in Blender. Up to now, I could not receive any answer from the StackOverFlow site also.
I know that this similar question is repeated by me. Sorry for this.
Regards
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I just downloaded blender souce.
How do I build it?
I tried make command, but I am getting this:
Btw, I am doing this on Windows using Cygwin.
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I have an iPhone and am getting the Droid and was wondering if blender games can run on either of them. I have already made a game and want to be able to use it on my phone.
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