I'm developing a kiosk-style touchscreen application in Qt. Currently I'm using an Elo Touch surface acoustic wave touchmonitor which works well except for one thing: drag performance is way too poor to provide a good user experience. As this is the case for the cursor in X as well as in my application, it seems to be either the fault of X (probably not) or the touchmonitor. Since mobile platforms are able to achieve very high performance in this regard, it seems like it should be possible for vastly more powerful desktop systems.
Does anybody have experience with getting good drag performance out of desktop touchmonitors? What hardware have you used? Is X to blame?