I am currently working on an application that generates C# code files and adds them to an existing project. To edit the project I'm using Microsoft.Build.BuildEngine, and loading the exisiting .csproj file into the Project class.
csproj = new Project(new Engine(),"3.5");
csproj.Load("/myproject.csproj");
After wich I am able to add refeneces and compile items as I need. However I do not know if the files or references are already in the .csproj file, so currently they get added multiple times, which I do not want.
for example:
<Reference Include="System" />
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Core" />
Does anyone know of a way I can check if a builditem exists before I add it to the project? Or of a way to remove duplicated builditems after I've added them?