I have a transparent BufferedImage created with the following code(not relevant how it is created, I think):
GraphicsEnvironment ge = GraphicsEnvironment.getLocalGraphicsEnvironment();
GraphicsDevice gs = ge.getDefaultScreenDevice();
GraphicsConfiguration gc = gs.getDefaultConfiguration();
Rectangle screen = transformationContext.getScreen();
// Create an image that supports transparent pixels
return gc.createCompatibleImage((int) screen.getWidth(), (int) screen.getHeight(),
Transparency.BITMASK);
How do I clear the image(empty image in the same state as it was created) in the fastest way possible without recreating the image? Recreating the image puts a burden on GC, pausing the VM and freezing the UI.