ok heres what i did now. i made the action run normally with different timers... then i made the action again run on a timer to run after the initial set completes. its not 100% what i wanted, but pretty close. sorry for being a noob --- if anyone else has any reccomendations, please let me know.
import fl.transitions.Tween;
import fl.transitions.easing.*;
yourwebsite_mc.visible = false;
var uptodateFadeTween =new Tween(uptodate_mc, "alpha", Strong.easeOut, 0, 1, 3, true);
var uptodateRotateTween = new Tween(uptodate_mc, "rotation", Strong.easeOut, 360, 0, 3, true);
var uptodateXTween:Tween = new Tween(uptodate_mc, "x", Strong.easeOut, -250, 200, 3, true);
var uptodateDone:Timer = new Timer (3000, 1);
uptodateDone.addEventListener (TimerEvent.TIMER, timerDoneA);
uptodateDone.start();
function timerDoneA(e:TimerEvent):void{
var uptodateYTween:Tween = new Tween(uptodate_mc, "y", Strong.easeOut, 129, -250, 3, true);
}
var uptodateFlyUp:Timer = new Timer (3500, 1);
uptodateFlyUp.addEventListener(TimerEvent.TIMER, timerDoneB);
uptodateFlyUp.start();
function timerDoneB(e:TimerEvent):void{
yourwebsite_mc.visible = true;
var yourwebsiteXTween:Tween = new Tween(yourwebsite_mc, "x", Strong.easeOut, -200, 450, 4, true);
}
var uptodateprojectDone:Timer = new Timer (7500)
uptodateprojectDone.addEventListener (TimerEvent.TIMER, timerDoneH);
uptodateprojectDone.start();
function timerDoneH(e:TimerEvent): void{
uptodate_mc.x = 192.6
uptodate_mc.y = 129
uptodate_mc.visible = true;
yourwebsite_mc.visible = false;
var uptodateFadeTween =new Tween(uptodate_mc, "alpha", Strong.easeOut, 0, 1, 3, true);
var uptodateRotateTween = new Tween(uptodate_mc, "rotation", Strong.easeOut, 360, 0, 3, true);
var uptodateXTween:Tween = new Tween(uptodate_mc, "x", Strong.easeOut, -250, 200, 3, true);
var uptodateDone:Timer = new Timer (3000, 1);
uptodateDone.addEventListener (TimerEvent.TIMER, timerDoneF);
uptodateDone.start();
function timerDoneF(e:TimerEvent):void{
var uptodateYTween:Tween = new Tween(uptodate_mc, "y", Strong.easeOut, 129, -250, 3, true);
}
var uptodateFlyUp:Timer = new Timer (3500, 1);
uptodateFlyUp.addEventListener(TimerEvent.TIMER, timerDoneG);
uptodateFlyUp.start();
function timerDoneG(e:TimerEvent):void{
yourwebsite_mc.visible = true;
var yourwebsiteXTween:Tween = new Tween(yourwebsite_mc, "x", Strong.easeOut, -200, 450, 4, true);
}
}