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708

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Hi everybody.

I'm developing an augmented reality application for Android that uses the phone's camera to recognise the arrangement of the coloured squares on each face of a Rubik's Cube.

One thing that I am unsure about is how exactly I would go about detecting and recognising the coloured squares on each face of the cube. If you look at a Rubik's Cube then you can see that each square is one of six possible colours with a thin black border. This lead me to think that it should be relativly simply to detect a square, possibly using an existing marker detection API.

Rubik's Cube

My question is really, has anybody here had any experience with image recognition and Android? Ideally I'd like to be able to implement and existing API, but it would be an interesting project to do from scratch if somebody could point me in the right direction to get started.

Many thanks in advance.

A: 

This question can give you some hints on how to use opencv on the android. But I don't know if it requires the user to install some complicated extra libraries.

Janusz
+3  A: 

Do you want to point the camera at a cube, and have it understand the configuration?

Recognizing objects in photographs is an open AI problem. So you'll need to constrain the problem quite a bit to get any traction on it. I suggest starting with something like:

  1. The cube will be photographed from a distance of exactly 12 inches, with a 100W light source directly behind the camera. The cube will be set diagonally so it presents exactly 3 faces, with a corner in the center. The camera will be positioned so that it focuses directly on the cube corner in the center.

  2. A picture will taken. Then the cube will be turned 180 degrees vertically and horizontally, so that the other three faces are visible. A second picture will be taken. Since you know exactly where each face is expected to be, grab a few pixels from each region, and assume that is the color of that square. Remember that the cube will usually be scrambled, not uniform as shown in the picture here. So you always have to look at 9*6 = 54 little squares to get the color of each one.

  3. The information in those two pictures defines the cube configuration. Generate an image of the cube in the same configuration, and allow the user to confirm or correct it.

It might be simpler to take 6 pictures - one of each face, and travel around the faces in well-defined order. Remember that the center square of each face does not move, and defines the correct color for that face.

Once you have the configuration, you can use OpenGL operations to rotate the cube slices. This will be quite a large program - several thousand lines of code.

Peter vdL
Yes, this is sort of how I envisaged the application to work. I was hoping that there might be an existing marker detection API that I could implement (because each of the small cubes on a face could be defined as a marker). This however is great advice if I can't find an existing API.
greenie
A: 

Hello greenie!

Nice idea, I'm planing to use computer vision and marker detectors too, but for another project. I am still looking if there is any available information on the web, ex: linking openCV or ARtoolkit to the Android SDK. If you have any additional information, about how to link a computer vision API, please let me know.

See you soon and goodluck!

Arturo
+1  A: 

In addition to what Peter said, it is probably best to overlay guide lines on the picture of the cube as the user takes the pictures. The user then lines up the cube within the guide lines, whether its a single side (a square guide line) or three sides (three squares in perspective). You also might want to have the user specify the number of colored boxes in each row. In your code, sample the color in what should be the center of each colored box and compare it to the other colored boxes (within some tolerance level) to identify the colors. In addition to providing the recognized results to the user, it would be nice to allow the user to make changes to the recognized colors. It does not seem like fancy image recognition is needed.

Garrett
A: 

NYARToolkit uses marker detection and is made in JAVA (as well as managed C# for windows devices). I don't know how well it works on the android platform, but I have seen it used on windows mobile devices, and its very well done.

Good luck, and happy programming!